Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Mar 08, 2006, 06:00 AM // 06:00   #1
Frost Gate Guardian
 
Join Date: Aug 2005
Guild: Black Rose Gaming
Advertisement

Disable Ads
Default BR Blood Spike build

Here's the blood spike build BR ran:



Necromancer/Monk 1
Holy PvP Staff of Enchanting (20/20 Protection Prayers)
Blood Magic: 16 (12+3+1)
Soul Reaping: 9 (8+1)
Protection Prayers: 10

- Resurrection Signet ()
- Awaken The Blood (Blood Magic)
- Shadow Strike (Blood Magic)
- Vampiric Gaze (Blood Magic)
- Mark of Protection [Elite] (Protection Prayers)
- Guardian (Protection Prayers)
- Convert Hexes (Protection Prayers)
- Aegis (Protection Prayers)



Necromancer/Monk 2
Holy PvP Staff of Enchanting (20/20 Protection Prayers)
Blood Magic: 16 (12+3+1)
Soul Reaping: 9 (8+1)
Protection Prayers: 10

- Resurrection Signet ()
- Awaken The Blood (Blood Magic)
-Shadow Strike (Blood Magic)
- Vampiric Gaze (Blood Magic)
- Mark of Protection [Elite] (Protection Prayers)
- Mend Ailment (Protection Prayers)
- Holy Veil (Monk Other)
- Aegis (Protection Prayers)



Necromancer/Monk 3 [CALLER]
Holy PvP Staff of Enchanting (20/20 Protection Prayers)
Blood Magic: 16 (12+3+1)
Soul Reaping: 9 (8+1)
Protection Prayers: 10

- Res Signet ()
- Awaken The Blood (Blood Magic)
- Shadow Strike (Blood Magic)
- Vampiric Gaze (Blood Magic)
- Mark of Protection [Elite] (Protection Prayers)
- Vital Blessing (Protection Prayers)
- Life Attunement (Protection Prayers)
- Aegis (Protection Prayers)



Necromancer/Monk 4
Holy PvP Staff of Enchanting (20/20 Healing Prayers)
Blood Magic: 16 (12+3+1)
Soul Reaping: 9 (8+1)
Healing Prayers: 10

- Resurrection Signet ()
- Awaken The Blood (Blood Magic)
- Shadow Strike (Blood Magic)
- Vampiric Gaze (Blood Magic)
- Healing Hands [Elite] (Healing Prayers)
- Heal Other (Healing Prayers)
- Convert Hexes (Protection Prayers)
- Heal Party (Healing Prayers)



Necromancer/Monk 5
Holy PvP Staff of Enchanting (20/20 Healing Prayers)
Blood Magic: 16 (12+3+1)
Soul Reaping: 9 (8+1)
Healing Prayers: 10

- Resurrection Signet ()
- Awaken The Blood (Blood Magic)
- Shadow Strike (Blood Magic)
- Vampiric Gaze (Blood Magic)
- Well of Power [Elite] (Blood Magic)
- Heal Other (Healing Prayers)
- Consume Corpse (Death Magic)
- Heal Party (Healing Prayers)



Necromancer/Monk 6
Holy PvP Staff of Enchanting (20/20 Healing Prayers)
Blood Magic: 16 (12+3+1)
Soul Reaping: 9 (8+1)
Healing Prayers: 10

- Resurrection Signet ()
- Awaken The Blood (Blood Magic)
- Shadow Strike (Blood Magic)
- Vampiric Gaze (Blood Magic)
- Martyr [Elite] (Monk Other)
- Heal Other (Healing Prayers)
- Healing Seed (Healing Prayers)
- Heal Party (Healing Prayers)



Necromancer/Monk 7
Holy PvP Staff of Enchanting (20/20 Healing Prayers)
Blood Magic: 16 (12+3+1)
Soul Reaping: 9 (8+1)
Healing Prayers: 10

- Res Signet ()
- Awaken The Blood (Blood Magic)
- Shadow Strike (Blood Magic)
- Vampiric Gaze (Blood Magic)
- Spellbreaker [Elite] (Divine Favour)
- Infuse Health (Healing Prayers)
- Healing Seed (Healing Prayers)
- Heal Party (Healing Prayers)



Ranger/Warrior
Recurve Bow

Expertise: 14 (11+3)
Wilderness Survival: 11 (10+1)
Beast Mastery: 12 (10+2)

- Dolyak Signet (Strength)
- Symbiosis (Beast Mastery)
- Quickening Zephyr (Wilderness Survival)
- Frozen Soil (Wilderness Survival)
- Fertile Season (Beast Mastery)
- Oath Shot (Expertise)
- Savage Shot (Marksmanship)
- Whirling Defense (Expertise)

You spike with shadow strike and follow up with vamp gaze, maintain awaken the blood throughout the battles. QZ means faster spikes, and causes problems for opposition, while Soul Reaping means you can keep your energy up. Use the 3 seconds between spiking to heal somebody or use a heal party, if you're killing people energy is not an issue.
Boofhead is offline   Reply With Quote
Old Mar 08, 2006, 07:02 AM // 07:02   #2
Academy Page
 
The Noble Savage's Avatar
 
Join Date: Mar 2006
Location: Chicago, IL
Guild: I'm Following You [Mush]
Profession: R/N
Default

....cool
The Noble Savage is offline   Reply With Quote
Old Mar 08, 2006, 07:24 AM // 07:24   #3
Wilds Pathfinder
 
Join Date: Sep 2005
Profession: N/Me
Default

Oh I wish every spirit spammer ran that skillbar, would make our lives much easier.
tafy69 is offline   Reply With Quote
Old Mar 08, 2006, 02:53 PM // 14:53   #4
Lion's Arch Merchant
 
Join Date: Jan 2006
Guild: [MOJO]
Profession: Me/
Default

lol i agree
ayanaftw is offline   Reply With Quote
Old Mar 08, 2006, 03:21 PM // 15:21   #5
xiv
Frost Gate Guardian
 
Join Date: Dec 2005
Guild: sins will never vanish [NoiR]
Profession: Mo/Me
Default

Quote:
#6 n/mo
Holy PvP Staff of Enchanting 20/20 healing
16 Blood
9 Soul Reaping
10 Healing

Res Signet
Awaken The Blood
Shadow Strike
Vampiric Gaze
Martyr
Heal Other
Healing Seed
Heal Party
if hes running martyr i would suggest instead of maybe heal other to throw in purge conditions. if u know what i mean lol. other than that very nice made me think of a few mods to the basic necro spike myself
xiv is offline   Reply With Quote
Old Mar 08, 2006, 03:26 PM // 15:26   #6
Krytan Explorer
 
Join Date: Sep 2005
Default

I dunno I must say Im not fond of Blood Spike in general and although BR are very good they are very susceptible to even one mesmer with cry of frustration.

Last time I played em about a month back with a Rainbow spike we walked all over them with it.

That and situational awarness, I ran right around behind them got the relic and got 3/4 of the way back before they even realised, this is a problem with all spike builds and the reason why we won that match. Thats why Rainbow spike does so well when co-ordinated its adaptable. and hard to block with all the different types
Linkusmax is offline   Reply With Quote
Old Mar 09, 2006, 12:14 AM // 00:14   #7
Krytan Explorer
 
Amsterdam's Avatar
 
Join Date: Jan 2006
Location: Wisconsin
Guild: dth
Default

Nice, I approve! I have been running a blood spike with some buddies and we needed a little organization and help, this should be just what we asked for!
Amsterdam is offline   Reply With Quote
Old Mar 09, 2006, 06:55 AM // 06:55   #8
Krytan Explorer
 
phasola's Avatar
 
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
Default

awaken of blood is a wasted slot
and that spirit spammer made me laugh, fertile+symbiosis with 0 beast is ftw
phasola is offline   Reply With Quote
Old Mar 09, 2006, 07:18 AM // 07:18   #9
Jungle Guide
 
wheel's Avatar
 
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
Default

Quote:
Originally Posted by phasola
awaken of blood is a wasted slot
and that spirit spammer made me laugh, fertile+symbiosis with 0 beast is ftw
If Awaken the Blood is a wasted slot as you say, what would you suggest to replace it to make the build more effective?

You've got a point on the Spirit Spammer, as it'll make it more viable in holding, though QZ is the main "money" spirit. At any rate, the attributes have been fixed to be more balanced to get more mileage.

If you're going to make derisive comments on a build, suggest what you can do to improve it rather than just say "this is bad" and provide no reasoning or alternatives. You'll get much farther.
wheel is offline   Reply With Quote
Old Mar 09, 2006, 07:20 AM // 07:20   #10
Krytan Explorer
 
phasola's Avatar
 
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
Default

barbed signet
phasola is offline   Reply With Quote
Old Mar 09, 2006, 07:40 AM // 07:40   #11
Desert Nomad
 
Haggard's Avatar
 
Join Date: Dec 2005
Location: Urmston, Manchester, UK
Guild: Greener Pastures [DVDF]
Profession: W/Rt
Default

its not as powerful as shadow strike, and has a longer cast time than vamp gaze.. oh and longer recharge too. it's a good skill, but not for spiking
Haggard is offline   Reply With Quote
Old Mar 09, 2006, 07:44 AM // 07:44   #12
Jungle Guide
 
wheel's Avatar
 
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
Default

Quote:
Originally Posted by Haggard
its not as powerful as shadow strike, and has a longer cast time than vamp gaze.. oh and longer recharge too. it's a good skill, but not for spiking
He's suggesting replacing Awaken the Blood with Barbed Signet, not Shadow Strike.
wheel is offline   Reply With Quote
Old Mar 09, 2006, 09:28 AM // 09:28   #13
Wilds Pathfinder
 
Join Date: Sep 2005
Profession: N/Me
Default

Easiest way to beat blood spike is shuting down the spirit spammer. And this spirit spammer can be shut down with 1 skill... Savage Shot.
tafy69 is offline   Reply With Quote
Old Mar 09, 2006, 10:51 AM // 10:51   #14
Forge Runner
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by tafy69
Easiest way to beat blood spike is shuting down the spirit spammer. And this spirit spammer can be shut down with 1 skill... Savage Shot.
im pretty sure most of ranger have enough iq to use whirling defence(well not all )
lishi is offline   Reply With Quote
Old Mar 09, 2006, 11:19 AM // 11:19   #15
Krytan Explorer
 
Join Date: Sep 2005
Default

As I said before, Cry of Frustration, even just one screws with blood spike no end because of the cast times.
Linkusmax is offline   Reply With Quote
Old Mar 09, 2006, 12:05 PM // 12:05   #16
Jungle Guide
 
wheel's Avatar
 
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
Default

Quote:
Originally Posted by tafy69
Easiest way to beat blood spike is shuting down the spirit spammer. And this spirit spammer can be shut down with 1 skill... Savage Shot.
What would you suggest changes to improve upon the Spirit Spammer or the rest of the build?
wheel is offline   Reply With Quote
Old Mar 09, 2006, 12:30 PM // 12:30   #17
Wilds Pathfinder
 
Join Date: Sep 2005
Profession: N/Me
Default

I dont like necro spike teams and I dont really wanna help them do even better than they already do

But.. Whirling on Trapper, maybe a balanced stance/dolyak Signet too

Rest of the build is pretty standard and will do fine.
tafy69 is offline   Reply With Quote
Old Mar 09, 2006, 12:32 PM // 12:32   #18
Jungle Guide
 
wheel's Avatar
 
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
Default

Quote:
Originally Posted by tafy69
I dont like necro spike teams and I dont really wanna help them do even better than they already do

But.. Whirling on Trapper, maybe a balanced stance/dolyak Signet too

Rest of the build is pretty standard and will do fine.
If they're so hard as you purport, wouldn't it be in the best interest of Tombs to make them more viable for better competition? Thus, it makes sense to help out the build and the community. There's no point to hiding builds. It just slows down the process of learning for newer players. The players who can truly destroy you with a given build have already seen it before, so there's no real point in hiding anything.
wheel is offline   Reply With Quote
Old Mar 09, 2006, 12:41 PM // 12:41   #19
JR
Re:tired
 
JR's Avatar
 
Join Date: Nov 2005
Profession: W/
Default

Quote:
Originally Posted by tafy69
But.. Whirling on Trapper, maybe a balanced stance/dolyak Signet too
Trapper? I think you mean spirit spammer.

The thing about that is that he only needs to be within radar range of his team to do his job, moving forward occasionally seconds to Oath shot. Admittedly positioning isn't such a huge deal in tombs, but it makes it easier for your necros to spike anyone giving the ranger a problem if they have to push right up through them.
JR is offline   Reply With Quote
Old Mar 09, 2006, 05:20 PM // 17:20   #20
Desert Nomad
 
Haggard's Avatar
 
Join Date: Dec 2005
Location: Urmston, Manchester, UK
Guild: Greener Pastures [DVDF]
Profession: W/Rt
Default

Quote:
Originally Posted by wheel
He's suggesting replacing Awaken the Blood with Barbed Signet, not Shadow Strike.
I know, i'm saying its not good for spiking as after the SS + VG, if theyre not already dead theyre gonna be healed in the 2 sec casting time for barbed sig. If people are persistantly surviving the spikes, dark pact would be a better choice to finish it off
Haggard is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Necro Spike Build **NEW BUILD** anow Gladiator's Arena 17 Feb 20, 2006 11:04 AM // 11:04
Blood Spike Baxen The Campfire 11 Feb 17, 2006 09:30 AM // 09:30
Blood/Dom spike Sol_Vie Gladiator's Arena 4 Dec 07, 2005 04:58 PM // 16:58
Looking for a E/Me Spike build habbyjabby Gladiator's Arena 2 Oct 02, 2005 10:37 AM // 10:37
master skorm The Campfire 4 Sep 16, 2005 09:30 PM // 21:30


All times are GMT. The time now is 11:42 PM // 23:42.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("